Tech Terms Definitions - ITU Online

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Definition: VBA (Visual Basic for Applications) VBA, or Visual Basic for Applications, is a programming language developed by Microsoft that is primarily used to automate

Definition: TypeScript TypeScript is an open-source programming language developed and maintained by Microsoft. It is a strict syntactical superset of JavaScript, which means it builds

Definition: XPL (eXtensible Programming Language) XPL (eXtensible Programming Language) is a programming language designed to be easily extensible, allowing users to define new language constructs

Definition: Exception Handling in Programming Exception handling in programming is a construct in many programming languages that is designed to handle the occurrence of exceptions—anomalies

Definition: MapKit MapKit is a framework provided by Apple that allows developers to embed maps directly into their applications. This framework provides a variety of

Definition: Buffer Overflow A buffer overflow is a type of software vulnerability that occurs when a program writes more data to a buffer (a temporary

Definition: Event Loop An event loop is a programming construct or design pattern commonly used in event-driven software. It allows a program to handle asynchronous

Definition: Explicit Parallelism Explicit parallelism is a programming paradigm where the parallel execution of tasks is clearly specified and controlled by the programmer. This method

Definition: Z-Order Z-Order refers to the order of overlapping graphical elements in a two-dimensional space, determining which elements appear in front of others. It is

Definition: Top-Down Programming Top-down programming is a software development approach where the system design starts with the highest-level components and functionalities. The design is then

Definition: Lock-Free Programming Lock-free programming is a concurrency control technique in computer science that allows multiple threads to operate on shared data without the use

Definition: Vertex Shader A vertex shader is a type of programmable shader in computer graphics that handles the processing of individual vertices. It is a

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