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Definition: UUID Collision A UUID collision occurs when two universally unique identifiers (UUIDs) that are supposed to be unique happen to have the same value.
Definition: Immutable Data Immutable data refers to data objects whose state cannot be modified after they are created. Instead of altering the original object, operations
Definition: Tmux Tmux is a terminal multiplexer, a tool that allows users to run multiple terminal sessions from a single window. It enables the management
Definition: Continuous Testing Continuous Testing is the process of executing automated tests throughout the software development lifecycle (SDLC) to provide immediate feedback on business risks
Definition: API Sandbox An API Sandbox is a testing environment that allows developers to experiment with APIs without impacting live systems or production data. It
Definition: Technology Stack A technology stack, often referred to as a “tech stack,” is the combination of programming languages, tools, frameworks, and technologies used to
Definition: Two-Tier Architecture Two-tier architecture is a software architecture model where the system is divided into two layers: a client-side interface and a server-side data
Definition: Keyword-Driven Testing Keyword-driven testing is a software testing methodology that uses predefined keywords or action words to represent test steps. Each keyword corresponds to
Definition: Partition A partition refers to the logical division of a physical storage device, such as a hard drive, into distinct sections, each functioning as
Definition: Life Cycle Assessment (LCA) Life Cycle Assessment (LCA) is a systematic methodology used to evaluate the environmental impacts of a product, process, or service
Definition: Typographic Ligature A typographic ligature is a design feature in typography where two or more characters are combined into a single glyph, enhancing readability,
Definition: User-Centered Design User-Centered Design (UCD) is an iterative design approach focused on understanding and prioritizing the needs, preferences, and limitations of the end users
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